Hey guys pls post your favourite adult mods of dragon age origins/origins awakening thank you it would be great when you post a download link of it.
At some point in the third chapter of the game you encounter a high dragon.It is in the quest 'Mine Massacre' in the bone pits.Most of the combat so far in Dragon Age II is pretty easy, but this one drags on for a long time, consuming enormous amounts of potions and still that damned dragon just won't die. It doesn't help that the dragon seems to be immune to most special effect, which prevents me from using any of the awesome cross-class combinations.Does this high dragon have any vulnerabilities? What are some effective tactics to kill it?
Critical phases are those, when the dragon is on the highground, spawning small dragons and shooting fireballs at you. Deal with the mature dragons as fast as possible, they are tough.While he is on the ground with you, the task is easy. You just need two ranged characters. Take control of the one, who is under attack from the dragon. Let the other one deliver his shots.
When the dragon decides to attack the shooter, switch control to him and start evasive manuvers. You can evade his fireballs by simple running around. Kite like a mother. I managed to do this without much problem. She was focused on me the whole time, I'm playing Rogue. So I just run around and let my team grind her down.Not sure who I had in my team.
But it was Me as Rogue, two mages and I think the Templar. Just remember to run away when she screams to avoid the stun.I do have quite a few auro skills on my team, like,. So perhaps that helps.Also don't forget Spirit damage halfs both physical and elemental resistance, so this is a good choice for you mage staff, then use the elemental weapon skill, to make everyone's weapons awesome!Some strategies on the Wiki at the bottom of the page. You better have a bloody good tank, have Anders with specialized in both damage and heal (switch auras when needed: heal when your team's general health is low, then back to damage dealing when everybody's back up up to speed).ONE GOOD TIP, that got me to defeat the bloody lizard on first try: have with you Fenris for close damage (extremely helpful when the beast is on the ground), and focus his talents on dealing damage, and have Varric and Anders to do some range damage when the dragon gets away, as close combat won't work at this moment. Give those 2 range guys the best range weapons you can because spells and special attacks won't work, only raw attacks. If you can deal enough range damage when the dragon is away, you should be able to finish him in about 10 min.
Some additional ideas.Delay the quest until you get more experience.Stock up on Potions, especially Myrtle's favor which for the low price of 2 gold can bring companions back to life. Removes the need for a dedicated healer, albeit for a high price in gold.A 'tank,' usually a high armor/health/defense Warrior/Aveline, should be the Dragon's target of choice. Since the Dragon has numerous AoE attacks, the rest of the party should preferably be ranged units (any archer or mage), though stick a dual weld rogue behind the High Dragon is acceptable. Just don't have all your characters standing in close proximity to each other, spread them out.If the Dragon starts chasing some one other than your tank, have that character flee, which will probably need to be done manually. Chances are the 'squishy' character will be able to keep ahead of the Dragon while the rest of your party fires away from range.
This tactic is commonly called 'kiting.' .Play on an easier difficulty.
Choose a new location from the map of the world. It's called Soldier's peak and it can be found to the north-west of Denerim. After you've arrived ( DLC1, 1) you'll witness a short cut-scene explaining a journey through the tunnels (you couldn't witness it in person).
Once the conversation has ended start moving towards a fortress seen in the distance. Approach the main gate ( DLC1, 2) where you'll witness an interesting vision. Notice that if you've already been to The Circle tower you can share the experience of being in the Fade. You may exit this room and proceed to the eastern hallway. Here you can either go north or visit a small kitchen found along the way ( DLC2, 4). Open a chest, return to the main corridor and proceed to the last room found on this floor ( DLC2, 5). Start off by attacking demons showing up in pairs (it would be a good idea to fight them in the main corridor) and finish this battle by defeating an Archivist.
Remember that it's recommended to use ice and lightning spells against the demons. Once the battle has ended check Archivist's book found on the floor to trigger a new vision. Talk to Levi and then choose a passageway leading to Fortress - First floor ( DLC2, 7). After you've successfully defeated the boss you'll trigger a new conversation with Levi and you'll be allowed to inform him that it's possible for Grey Wardens to become blood mages. Don't forget to examine the demon's body to collect Winter's breath staff. You may now proceed to a nearby chapel where you'll have to defeat a small group of the undead.
Once it's safe head north-east ( DLC2, 11). Save your game before entering new quarters, because you'll have to make an important decision on how this quest should end.DECISION - SOPHIA. There are three endings to your conversation with possessed Sophia and basically you'll have to choose between killing her and cooperating with her. Bear in mind that if you decide to attack her right now you'll also have to deal with a small group of skeleton guardians. Killing Sophia would disable a force field that was active in the previous corridor ( DLC2, 12). If you decide to get rid of her right now make sure to examine her body after the battle in order to collect new items ( Warden commander gloves, Warden commander armor, Warden commander boots).
If your character has developed some serious persuasion skills you may start the conversation with Sophia and convince her that she should seal the Veil. Notice that you can't lie to her, because she would immediately know that something is wrong and in order to reassure her of your good intentions you would have to win a second persuasion attempt. Once she's agreed to seal the Veil you'll return to the main room where you've defeated the last boss ( DLC2, 9). Your job here will be to protect Sophia when she's trying to complete a ritual. You'll have to defeat four groups of enemy monsters - first wave will feature lesser rage demons, second wave will feature greater shades, third wave will feature ash wraiths and lesser rage demons and the final fourth wave will feature a desire demon (main boss). Make sure to monitor health bars of your teammates and to heal them after each wave has been defeated. It's also important to use spells against the demons, because they'll be more vulnerable to attacks made by your mage than to standard melee hits.
After you've defeated all the monsters talk to Sophia and agree to grant her wish. You may now head towards the door with a disabled barrier ( DLC2, 12). The best solution is to agree to cooperate with Sophia without asking her to seal the Void. Remember that you won't have to worry about honoring the deal, because you will be allowed to betray her trust in the future. Don't forget to use persuasion to ask for something in return (after sealing the deal). She'll allow you to choose between disclosing a location of the treasure and telling Levi about his past. Once again - this isn't the final choice, because you will have a chance to make her tell both things.
Either way end the conversation and don't forget to click on Sophia's journal on the desk and to inspect nearby chests to find new treasures. You may now return to the corridor.
Choose a previously inaccessible passageway leading to Soldier's peak ( DLC2, 12).FINDING AVERNUS. Watch out for new undead monsters waiting for you inside the laboratory ( DLC2, 13). Kill them and once it's safe again take your time to explore your surroundings.
Make sure to read a book found on the floor to read Avernus's journal concerning new skills and then click on his personal notes found on the table. Finish off by clicking on an alchemical concoction ( DLC2, 14). Only the main character can drink the mixture and he or she will be rewarded with two unique talents (different talents depending on character class). SAVE your game before moving on to the next room.DECISION - AVERNUS. Avernus can be found here ( DLC2, 15) and once again you will have to choose between three endings. If you want to grant Sophia's wish you can attack the mage right now, but you would have to acknowledge the fact that he will be prepared for your betrayal. Notice that new skeletons have appeared in the room and that Avernus himself is being protected by three glyphs ( DLC2, 16).
Use magic or one of the members of your team to dispose of one of the glyphs and then attack the mage with everything you've got. Finish the battle by dealing with the skeletons and don't forget to inspect Avernus's body to collect two interesting items - lightning rod and Avernus's robes. The best solution would be to talk to Avernus and to agree to provide assistance in dealing with Sophia. Remember that this isn't your final choice, because you'll soon have one more chance to decide who should become your permanent ally. Make sure to ask the mage about Levi's ancestors, but you won't find out anything important.
Instead you can use persuasion to convince him that when this is all over he should pay for his crimes. End the conversation and follow the mage to the door you've used to get here ( DLC2, 13) and then use the bridge to return to Fortress - First floor ( DLC1, 6). After you've defeated Avernus or Sophia you'll be forced to protect your new ally and the new battle will take place inside a large room where you've defeated a rage demon not long ago ( DLC2, 9).
You'll have to kill four groups of enemy monsters - first wave will feature lesser rage demons, second wave will feature greater shades, third wave will feature ash wraiths and lesser rage demons and the final fourth wave will feature a desire demon (main boss). Make sure to monitor health bars of your teammates and to heal them after each wave has been defeated. It's also important to use spells against the demons, because they'll be more vulnerable to attacks made by your mage than to standard melee hits. After you've defeated the monsters loot all the bodies (including the body of Avernus or Sophia) and talk to your ally.LAST CONVERSATION WITH THE ALLY.
If you've chosen Sophia to be your ally you should remind her that she promised you something in return for helping her. You can now find out about the hidden treasure (it would be possible to locate it without her help) or you can listen to a story about Levi's ancestors (notice that you'll be allowed to interrupt it at certain points). The interesting thing is that once Sophia holds up to her promise you can use intimidation to force her into telling you the other thing. Finish this conversation by letting the demon go, by informing Sophia that you give her one day before going after her or by attacking her.